Genre: eLearning | Language: English
Join Lomography's Antonio Castello to learn fun techniques for making the most of your analogue camera! This 53-minute class covers the technical and creative aspects of multiple and long exposures so you have everything you need to capture fun, experimental photos.
Skillshare - Web Design Essentials: Creating Marketing Homepages That Drive Results
Duration: 1h 5m | Video: AVC (.mp4) 960x540 15fps | Audio: AAC 32KHz 2ch | 411 MB
Genre: eLearning | Language: English
Design websites that drive results! In this 60-minute class, join Dennis Field — a designer and product evangelist for web prototyping leader InVision — as he shares how to refine your creative process, capitalize on feedback, and use best practices to design a marketing site that leads to conversions for your company.
This training video, written and presented by Damien Lovegrove, is set against the backdrop of a fabulous 17th century English country house. Starring both Chloe-Jasmine Whichello (star of X Factor UK 2014) and Jamie Roche this video tutorial will show you how to recreate the enigmatic charm of a bygone era of photography.
In this video lesson, I will show you how to add dust to any image that you might have. I have used a car image and applied the dust to the road. We will do this with only normal photoshop brush presets.
Vehicle Modeling in Blender
Audio: aac, 48000 Hz, 2 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 311 kb/s, 30,00 fps
- Ready to shift your modeling skills into high gear? In this course, author George Maestri shows how to build an Aston Marton DB5, James Bond's iconic set of wheels in Goldfinger, entirely from scratch in the free 3D modeling application Blender. Beginning by sourcing and importing reference imagery, George models the front end, explaining how to get the fenders just right, before completing the basic structure by sculpting the back of the car and the roof. Then learn all about tires: modeling wheels, creating tread patterns, adding spoked rims, and placing the final tires on the car. Along the way, see how to add details like the grille, headlights, windshield, and bumpers, all while smoothing out the model and setting up optimal lighting that shows off your work. Once your model is finished, find out from George how to generate a polished final render.
Up and Running with the Canon Rebel SL1 (100D and Kiss X7)
Audio: aac, 48000 Hz, 2 channels, s16, 159 kb/s | Video: h264, yuv420p, 1280x720, 1453 kb/s, 29,97 fps
- Get up to speed quickly with the essential features and controls of the Canon 100D. Called the Rebel SL1 in the US, it's better known as the EOS Kiss X7 in Japan. But whatever you call it, the 100D is a DSLR camera that packs a high-quality sensor and speedy processing into a tiny but powerful package. Rich Harrington explores its shooting modes, including those that go beyond "auto," and shows how to take bracketed photos and videos. He'll also demonstrate how to adjust camera settings, like ISO, for specific situations, such as mixed lighting, fast movement, and low lighting levels. If you understand your gear, you can get consistently better photos. So keep your camera close by, as Rich explores its many features and controls.
Up and Running with RealFlow
Audio: aac, 48000 Hz, 1 channels, s16, 160 kb/s | Video: h264, yuv420p, 1280x720, 243 kb/s, 15,00 fps
- RealFlow is the motion picture industry's standard tool for liquid simulations. It's a standalone application that offers robust interoperability with most popular 3D programs. In this introductory course, you'll explore the powerful features of the RealFlow core application, and see how RealFlow is integrated into Maya and 3ds Max.
- You'll learn how to create small-scale effects with standard particles, create free-flowing water effects with the Hybrido solver, and simulate open bodies of water such as oceans and ponds with RealWave. Author Aaron F. Ross also shows how to control interactions between objects and fluids with Caronte, the rigid- and soft-body physics engine included with RealFlow.
Up and Running with Particle Flow in 3ds Max
Audio: aac, 44100 Hz, 1 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 415 kb/s, 15,00 fps
- Particle Flow is a sophisticated nonlinear, event-driven particle system that is an integral part of the VFX toolset in Autodesk 3ds Max. Join Brian Bradley as he shows you how to start creating great looking animations and simulations with Particle Flow. Review the basic components, harness the power of its ready-made flow types like Preset and mParticles, and then learn to adjust operators to change the look, logic, and behavior of particles inside your flows. Finally, see how to put it all into practice by building your own rain, splash, and drip system from the ground up.
Up and Running with mental ray in 3ds Max
Audio: aac, 48000 Hz, 2 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 66 kb/s, 14,25 fps
- Meet mental ray, the render engine of choice for many 3ds Max users. In this course, Brian Bradley covers the basic and not-so-basic features of this production-proven renderer. The mental ray workflow, Arch & Design materials, lighting tools such as the daylight system and exposure controls, global illumination, and the Unified mode sampling options are all examined. Last but not least, Brian covers the creation of render effects such as caustics, depth of field, and motion blur.
Up and Running with Basecamp
Audio: aac, 48000 Hz, 2 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 238 kb/s, 15,00 fps
- In this course, author Bonnie Biafore shows you how to manage projects, teams, and schedules using Basecamp, a popular cloud collaboration tool. Find out how to start a Basecamp account, create new projects, and invite team members to participate. The course also covers handling work with to-do lists, communicating via comments and email, storing files, and working with templates in Basecamp. Project managers will also learn to track activities and progress in to-do lists or the Basecamp calendar.
Up and Running with 3D Printing
Audio: aac, 44100 Hz, 2 channels, s16, 160 kb/s | Video: h264, yuv420p, 1280x720, 1383 kb/s, 29,97 fps
- There's never been a better time to try 3D printing. This course draws a roadmap for getting started with 3D printing (aka additive manufacturing), from choosing a printer to learning about 3D modeling. After surveying a variety of commercial 3D printing technologies (filament-based, laser sintering, and more), author Kacie Hultgren walks you step-by-step through a variety of 3D design tools, including 3D modeling and 3D scanning. You'll also learn how to repair designs so they're ready to print, with netfabb Studio, a 3D printing suite. This is a great course for both 3D printing novices as well as designers with existing modeling skills that want to enter the 3D printing marketplace.
Solving Optimization and Scheduling Problems in Excel
Audio: aac, 48000 Hz, 2 channels, s16, 159 kb/s | Video: h264, yuv420p, 1280x720, 75 kb/s, 15,00 fps
- Learn how to use Solver, a free Excel add-in, to find optimal solutions to problems with multiple constraints, including linear and nonlinear mixtures, transportation problems, and scheduling conflicts. Along the way, author Curt Frye shows how to organize Excel worksheets for use with Solver, add and swap data, and set each problem's criteria in Solver. In the final chapter, you'll learn how to analyze Solver's results, create scenarios, and change parameters by hand.
Sculpting Portraits in ZBrush
Audio: aac, 48000 Hz, 2 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 439 kb/s, 15,00 fps
- Join digital sculptor Ryan Kittleson as he shares his approach to sculpting realistic faces in ZBrush. By combining traditional anatomy with observation and digital techniques, this course provides a foundation for sculpting engaging human portraits. Ryan will show you how to interpret a photo reference, build the basic facial structures, achieve the likeness of the subject, sculpt facial expressions, and much more.
Sculpting and Painting a Head in CINEMA 4D
Audio: aac, 44100 Hz, 1 channels, s16, 127 kb/s | Video: h264, yuv420p, 1280x724, 403 kb/s, 15,00 fps
- Facial features are the some of the most difficult to model realistically—especially the skinfolds, wrinkles, and complexion changes that occur with age. But with the awesome sculpting and painting tools in CINEMA 4D, you can create realistic character busts. Join Chris Broeska as he shows how to use CINEMA 4D's exciting sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.
Rhino 5 Essential Training
Audio: aac, 44100 Hz, 1 channels, s16, 127 kb/s | Video: h264, yuv420p, 1280x720, 497 kb/s, 15,00 fps
- Rhino is a 3D-modeling powerhouse, used to design and engineer products ranging from jewelry and furniture to architecture and automobiles. Learn how to build your own 3D models, characters, and prototypes with the NURBS-based modeling tools in Rhino 5.0 for Windows. Author Dave Schultze introduces Rhino's three primary entities (the curve, the surface, and the solid) and shows the best ways to draw curves and model 3D objects, edit their geometry efficiently, and render and export your designs.
Revit Construction Modeling Tools
Audio: aac, 44100 Hz, 1 channels, s16, 127 kb/s | Video: h264, yuv420p, 1280x720, 228 kb/s, 15,00 fps
- If your job requires working on Revit models created by someone else, then you have probably run into situations where portions of the model need to be reworked. Perhaps you're a subcontractor or an interior designer who needs to accurately convey finishes. Traditionally tasks like these would require a good deal of time, but with the three unique construction modeling tools in Revit, you can now add the details and refinements you need without rebuilding the entire model. Paul F. Aubin shows how model elements can be broken down into parts and articulated with their own finishes, materials, and other details. To assist in documentation, Paul explores assemblies: detailed drawings of isolated portions of the model. And with the Displace feature he shows how to create compelling "exploded view" illustrations to convey how things fit together.
Rendering Interiors in 3ds Max
Audio: aac, 44100 Hz, 1 channels, s16, 128 kb/s | Video: h264, yuv420p, 1280x720, 197 kb/s, 15,00 fps
- Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max. Adam Crespi shows how to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home. Then he shows how to create a daylight system, adding in photographic exposure to see light like you would through a camera. Then learn how to use interior lights and sky portals to light dusk and night shots. Finally, Adam shows how to add post effects and composite the rendering in After Effects and Nuke.