Gnomon Workshop: Exterior Environment Modeling & Texturing for Production
format MOV | English | 1024x768 | 2h.30min. | 2.68 Gb
In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Tim will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction. Software used: 3ds Max, Photoshop.
CmiVFX Fusion 3D Matte Painting Extractions
format WMV | English | 1280x720 | project resources | 1.19 Gb
For the last few years, there has been a popular "Buzz Word" going around the FX industry. FBX, or FilmBox file format, is a common 3d geometry format used by most of the popular 3D animation and Compositing software applications. With the advent of proper 3d tools inside of Fusion, artist's have the ability to import modeled geometry and camera data from there 3D animation programs. This allows for congruent camera animations and projection mapping inside of fusion while allowing for the ability of additional compositing and color correction at this level of the production pipeline. Learn how to decipher when FBX is the right option for your composite. Software used: Eyeon Fusion & Fusion Generation.
Compositing 3D Renders in After Effects
format FLV | English | 782x646 | project resources | 1h.13min. | 309 Mb
We'll begin this project by importing our layers and assembling them into a nice render of a car. We'll then learn how to create an advanced matte to cut out our car using the shadow, indirect, and matte layers. We'll then learn several compositing tricks to help us really blend the foreground and background, such as Reflection matching, Lightwraping, color correction and grain matching.